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Sony Vegas And Sound Forge: DJ Puzzle Explains How To Create Loops, Part II

August 30, 2007
DJ Puzzle gives a tutorial on how to make your own loops with Sony Vegas and Sound Forge.

Jason Donnelly, aka DJ Puzzle, continues his loop creation tutorial with Sony Vegas 6 and Sound Forge. Donnelly has already gone over recording loops in part I. Now, he shows us a few more tips and tricks that make loop creation easier.

Jason Donnelly also runs Peace Love Productions where he specializes in sample loop creation.

Visit Sony's official website here, or check out more from DJ Puzzle

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Your Tutorials for making loops.

By: Compusician (not verified)
I liked that piece of info you gave as to why you use Vegas, you can auto find the zero crossings at the beginning and end. Great idea to have videos. I found in my adventures that there are more people out there who want to get in, than the amount of people who are already in (regarding making music with computers). Maybe you could make a loop or two with Audacity (it is free, and I know you have it too). I personally use Magix and Samplitude, maybe FL studio and Acid, and (you see, even the pro's can't agree on the best, maybe Ableton... but we all, newbies and pro's all have Audacity)... and if they don't, you'll score some points by offering it to them as a free download. At SundayisFunday.com, I set up links for a free sequencer, that you could offer to your customers. I love the loops I buy from you. I love the Sitar and Oriental sounds you offered, not to mention the Reggaeton (I am a customer). My question is can someone show me the concept of making a bar of sound and getting it to fit into my sequencer without popping? (I can do it, but to be able to show that to the first timers is gold. Finding zero crossing with Audacity, etc.) I know there is so many topics to cover, and your attempt at the video is great! I cannot stress how important it is that you are doing this! Sincerely, Gary (aka: The Compusician) PS I always say that when you start to see sequencers for sale at Wal-Mart, you already better be in this business, because it will take off like a rocket!
Sun, 2007-09-02 10:43

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JASON DONNELLY: So I'm going to go ahead and record this track.

[JASON DONNELLY RECORDING LOOP INTO SONY VEGAS]

Now, one of the things I like to do is I like to get two repetitions and I take the second repetition so I can get the tail of the last note. This creates the illusion of a seamless loop when looped in like programs such as ACID.

[JASON DONNELLY PLAYING BACK LOOP FROM SONY VEGAS]

So now I'm going to edit it down. I'm going to find where the one is. I actually didn't start that on one by accident so.

[JASON DONNELLY PLAYING BACK LOOP FROM SONY VEGAS, SEARCHING FOR FIRST BEAT]

One of the nice things about Vegas is it has an auto zero crossfade setting that will zero out the ends for me, zero fade at the end. See that? So that will eliminate any popping upon looping the audio, and then I'm just going to render that down, render as, and I'm going to call it Big Nasty Trance Pad. Now notice I have the Render loop region only box checked; that's important. This is -- I don't know if you have this in frame but this would be the looped region and then save it down.

Final process in the recording process is to normalize the audio. I use Sound Forge, and so I'm going to open Big Nasty Trance Pad, which is right here, select all, you don't have to but I do it by force of habit, and normalize under the process menu. I use the normalize, set to maximum peak value, and boom.

One more thing that I might do is I'll use a Waves L2 Limiter just for a little bit of limiting. I'll make the file a little louder and then I'll make sure that it doesn't distort, so that's it and then just close the file and then it'll save it back to its original location, and we have a loop.

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