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Screencast Tutorial: Reaper Input Aliasing

August 27, 2007
Cockos Reaper

Flexibility and power is the order of the day for the Reaper DAW. Even if a Reaper feature is not new to the DAW world at large, Reaper's implemetation is normally the best exact implementation. In this tutorial screencast video, we see Reaper's abiity to use aliases or labels for input channels - something you probably want to do once and early on for each I/O scheme you run Reaper under.

To get more information about Cockos Reaper, visit the official website.

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ROB WARMOWSKI: Well, hello again everybody. This is Rob for Gearwire.Com. We are taking a look again at REAPER and investigating its features.

Right now we are going to take a look at the specific feature of channel aliasing. That is where REAPER gives you the opportunity to give useful or helpful names to your input channels, that is to say the actual pathways that audio takes to get into the computer that you are running REAPER on.

To get started with this, we go to the Options menu and we go to Preferences and make sure that Audio is selected. Down here in Channel Naming which is right here, we have the ability to edit the names of the channels that we actually have coming in to the computer. When I actually click on Edit Names, I’m going to see a total of two channels and two new channel names. That is because I earlier set these channel names or created these aliases. The native name of the two channels that come, that, that this, that come with this computer are of course Left and Right. If you double-click a channel name, you are able to open up the Edit Alias screen and then change the actual alias on the channel to a name more suited to you. I changed this one to Stereo Left. I changed this one to Stereo Right. Once you go ahead and put that in, you are then able to refer to those channels in the way that you are, you are able to see those channel names reflected elsewhere in the program using the names that -- using the aliases that you created.

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