Keep Your Tracks Aligned With Sonar's Delay Compensation
November 07, 2007
![]() | Play Quicktime (Low 13.2MB) | ![]() | Play Quicktime (High 24MB) | ![]() | Play Windows Media (Low 8MB) | ![]() | Play Windows Media (High 16MB) |
In some previous videos Dan found the UAD plug-ins unfit for parallel compression due to the amount of delay they would introduce to the signal running through them. GW commentator Billy Buck helped solve the problem and now this video shows exactly how you too can run these plugs with complete delay compensation. Of course Dan uses Sonar 6 in this video and there are a couple of things that are a bit quirky which reportedly have been fixed in Sonar version 7.01.
Stay tuned for the next video regarding the delay issues of the UAD effects inside of Sonar 7.
Visit the official Cakewalk site.
Media Files:
| >>Low (13.2MB) | >>High (24MB) | >>Low (8MB) | >>High (16MB) |
Related Content:
Cakewalk:
Gearwire Labs:
Software/DAW:









dan delay comp
Hi Todd. Thanks for the
Post new comment
No HTML Allowed. All links will be set to rel=nofollow